新增UV工艺

This commit is contained in:
2025-10-30 14:39:28 +08:00
parent 653e1bd831
commit 9480d75507
2 changed files with 4 additions and 3 deletions
@@ -1589,7 +1589,7 @@ public class PriceUtils {
}
if (!StringUtils.isEmpty(zhuan)) {
if ("烫金".equals(zhuan[0]) || "烫银".equals(zhuan[0]) || "烫蓝".equals(zhuan[0]) || "烫红".equals(zhuan[0]) || "烫黑".equals(zhuan[0]) || "玫瑰金".equals(zhuan[0]) || "镭射银".equals(zhuan[0]) || "镭射金".equals(zhuan[0])) {
if ("烫金".equals(zhuan[0]) || "烫银".equals(zhuan[0]) || "烫蓝".equals(zhuan[0]) || "烫红".equals(zhuan[0]) || "烫黑".equals(zhuan[0]) || "玫瑰金".equals(zhuan[0]) || "镭射银".equals(zhuan[0]) || "镭射金".equals(zhuan[0]) || "炫彩镭射".equals(zhuan[0])) {
// 起步价+58元
price = price + (40 * area);
price = price > 80 ? price : 80;